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Sony 今秋將把 PS3 的晶片縮至 65nm 製程?

文章分類: 遊戲相關

PS3 的核心處理器 -- Cell 晶片 -- 去年底已經改用 65nm 製程,但主管影像處理的 RSX 晶片也改用 65nm 製程仍然是很重要的進展。當然,對 PS3 的愛用者來說,製程進步的意義不若飽受 RROD 之苦的 XBOX 360 一族,但能讓機器冷一點、耗電少一點,仍然是大家所樂見的吧!

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